Title Reveal | Styleframes
Client
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Transistor
Project
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Nickelodeon
Role
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- Art Direction
- Styleframes
Delivery
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- Styleframes
- 3D Scenes
The Execution
I spent my time with WAR navigating a maze of particle simulations, orchestrating animaions and camera movements in the Unreal engine, crafting custom shaders to tame multipass outputs for perfect color and lighting control, and getting ultra perscriptive in notes to the entire team. We played with shards, morphing their transitions from complex geometric assemblies to sleek wipes. Finally, the stage was set in Redshift and the finale came alive in Nuke.